Saturday, November 13, 2010

Chicago Botluck! Thursday November 18th at 7pm



In lieu of our monthly dorkbot meetup, let's get together and share food, conversation and strange electronic projects! Bring something to eat (if you like), something to drink (if you want) or something to hack (if you dare)! We'll have table space for your projects and/or food, and a video projector if you have something you'd like to see something large on the wall.

DATE:

THURSDAY NOVEMBER 18th 2010

TIME:

7 PM - 9 PM

LOCATION:

Enemy Sound
1550 N. Milwaukee Ave 3rd Fl.
Chicago, IL 60622
http://www.enemysound.com

COST:

FREE!

WTF:

What is a "dorkbot"?! The idea of the international dorkbot network is "people doing strange things with electricity" and meeting in informal, friendly environments to discuss their projects. These projects could include hardware hacks, New Media Art projects, creative code, circuit bent musical instruments or wild DIY garage science!

Sunday, October 24, 2010

Alex Barnett @ dorkbot Chicago on Thursday October 28th at 7pm



Alex Barnett @ dorkbot Chicago on Thursday October 28th at 7pm

Intro to PCB Layout with EAGLECAD

EagleCAD is a free and useful computer-aided layout editor for the development of printed circuit boards. This introductory presentation will briefly cover the merits and feasibility of using a layout editor and professional board house for inexpensive home projects. Alex will cover some theory behind circuit board behavior, rules of thumb for layout, and common "gotchas" for inexperienced board designers. The event will include a work-along tutorial where we will come up with a simple layout. The tutorial is designed for brand new beginners up to someone who has laid out a few boards and wants to learn a little more. Please bring laptops (windows, mac, or Linux). People are welcome to attend without a laptop, but it will certainly be more fun and useful to work along.

Alex Barnett is a musician and electrical engineer. His limited layout experience comes from interaction with full-time PCB designers as well as home projects.

Note: The software for this workshop is available to download for free from http://www.cadsoft.de/download.htm . We'll have the software at the workshop on USB thumb drives as well.


DATE:

THURSDAY OCTOBER 28th 2010

TIME:

7 PM

LOCATION:

Enemy Sound
1550 N. Milwaukee Ave 3rd Fl.
Chicago, IL 60622
http://www.enemysound.com

COST:

FREE!

WTF:

What is a "dorkbot"?! The idea of the international dorkbot network is "people doing strange things with electricity" and meeting in informal, friendly environments to discuss their projects. These projects could include hardware hacks, New Media Art projects, creative code, circuit bent musical instruments or wild DIY garage science!

Thursday, September 30, 2010

Rosa Menkman: Glitched TONIGHT 2010.09.20 6 PM!




Rosa Menkman: Glitched
Thursday, September 30, 6 p.m | Rosa Menkman in person!

Every technology possesses its own inherent accidents. Rosa Menkman is a Dutch artist and theorist whose focus is on visual artifacts created by accidents in digital media specifically. She describes these as “the uncanny, brutal structures that come to the surface during a break of the flow within a technology; they are the primal data-screams of the machine.” Working at the experimental junction of glitch, noise, and new media art, Menkman creates glitch work and writes texts about codecs, interpolation, and compression going awry. This evening, Menkman will introduce a selection of videos followed by a real-time performance. Rest assured, the equipment is working, though it may not look like it is. This presentation coincides with GLI.TC/H, an international noise and new media conference taking place from September 29 to October 3 at various locations around Chicago. Visit http://gli.tc/h. Rosa Menkman, 2006–10, Netherlands, multiple formats, ca. 75 min (plus discussion).

ROSA MENKMAN (1983, Arnhem, Netherlands) is the leading international theory-practitioner of glitch art. She has written extensively on digital artifacts and noise, including the Glitch Studies Manifesto (2010). Her videos and real-time performances have been included in festivals like Blip, Europe and U.S.; Haip, Ljubljana; Cimatics, Brussels; Video Vortex, Amsterdam and Brussels; and Pasofest, Ankara. She has collaborated on art projects together with Alexander Galloway, little-scale, Govcom.org, Goto80 and the Internet art collective, Jodi.org. Menkman received her Master’s degree in 2009 and is currently a PhD student at KHM Cologne, writing on the subject of Artifacts.

Conversations at the Edge is a weekly series of screenings, artist talks, and performances by some of the most compelling media artists of yesterday and today.

CATE is organized by SAIC's Department of Film, Video, New Media, and Animation in collaboration with the Gene Siskel Film Center and the Video Data Bank.

Programs take place Thursdays at 6 p.m. at the Gene Siskel Film Center (164 N. State / Chicago, IL / 312.846.2600), unless otherwise noted.

http://conversationsattheedge.org

Tuesday, September 21, 2010

Processing.Android: Open Source for Mobile Innovation





Processing.Android: Open Source for Mobile Innovation
UIC Innovation Center
1240 W Harrison St, Chicago, Illinois 60607
October 1st-3rd, 2010

Processing.Android: Open-Source for Mobile Innovation brings together internationally recognized innovators from the open source software community, Chicago based startup companies, and students and academics from the areas of Art and Design, Computer Science, and Information Sciences. Keynote speakers Ben Fry and Casey Reas present the latest edition of Processing targeting Android devices, designed to simplify and streamline prototyping and development for mobile platforms. Processingis used by tens of thousands of students, artists, designers, researchers, and hobbyists for learning, prototyping, and production. Join us for the first public summit to hold Processing.Android workshops, presentations, and panel discussions. The event is free and open to the public. Workshops require prior registration.


PRESENTATIONS

Casey Reas: Coding with Processing as a Design Practice
Projects created with Processing, an open-source programming environment for visual designers and artists, are used to show the potential of writing custom software as a design methodology. Examples range from dynamic information visualization to art installations to object fabrication.

Ben Fry: Introduction to Processing for Android
The latest edition of the Processing project targets Android devices. Like the desktop version, it's designed for rapid iteration and to streamline how you develop and prototype. In addition, it provides a simple platform for building applications that make use of the affordances of mobile devices — touch input, location and tilt sensors, always-on network access, and portable, high-resolution screens.

Malcolm McCullough: Situated Technologies Too
Mobile communication applications can increase participation in locales. In the what is now called “augmented city,” the dynamics of socially-produced cultural tagging need not be reduced to wayshowing. Fixed accumulations of information often complement mobile technology in this regard. Locative media often increase the importance of others but sometimes make it ambiguous who is a user. At a cognitive level, the workings of attention suggest much more technological emphasis on context. This talk thus invites a broad perspective on embodiment, architecture and the city as complementary counterparts to the fascinations of the personal handheld device.

Daniel Sauter + Jesus Duran: Ketai in Motion
The variety of sensors built in 4th generation mobile devices offer new ways to interact with applications and services. Focusing on motion detection and image processing,Ketai in Motion is a research project that aims at capturing, processing, and interpreting multiple streams or sensory data. The presentation will feature the first release of the Ketai library for processing, and outline future development.

Sjoukje van der Meulen: A Plea for a Critical Approach toward (new) Media in the US
This presentation will discuss the work of the Czech media theorist Vilém Flusser (1920–91). While hardly known in the United States, Flusser's work is of crucial importance for all critical theory - and practice - of media. Flusser both continues the Marxist tradition of German media theory (Walter Benjamin and others) and upgrades that legacy to contemporary media conditions in the footsteps of a Marshall McLuhan. This talk is based on the essay, "Between Benjamin and McLuhan: Vilém Flusser's Media Theory," recently published in the New German Critique (Summer 2010).

Jer Thorp: Processing: From Mac to Mobile
In this wide-ranging presentation, Jer will show a variety of work built in Processing. These projects, built over the last two years, cover a strange terrain - from evolutionary computing to text analysis to interactive toys. He’ll also sneak-peak some new data visualization work from the New York Times R&D Lab, and will discuss the challenges and opportunities that arise from building for a mobile environment with Processing for Android.

Andres Colubri: The Future of OpenGL in Processing
OpenGL is a fundamental technology in the generation of real-time graphics. Recent developments in OpenGL (vertex buffer objects, shading programming, OpenCL) are bringing exciting possibilities such as manipulation of massively complex geometries, interactive non-photorealistic rendering and real-time HD image/video processing. Many of these features are currently being integrated into Processing, both on the Android and PC/Mac platforms. These ongoing developments will be discussed during the presentation.

Julio Obelleiro + Shawn Roske: Cing, Creative coding bridging Processing and C++
This presentation will introduce Cing, an open source library for creative programming which bridges the elegant and intuitive syntax of Processing with the power and flexibility of C++. Cing allows innovative and accessible experimentation with advanced capabilities such as 3D, Physics or Computer Vision. Cing is being developed for use on desktop platforms and it is currently on its first steps towards mobile platforms like the iPhone. Cing is developed by Julio Obelleiro, Jorge Cano and Shawn Roske.


WORKSHOPS (register online)

Ben Fry: Introduction to Processing for Android
This workshop is for people who are familiar with Processing and want to write programs for Android devices with the new Processing for Android. Bring your Android device to get up and running during the workshop. The differences between standard Processing and Processing for Android will be discussed as well as the future of project.

Casey Reas: Introduction to Processing for Programmers
This workshop for intermediate-level programmers (and up) is a brief introduction to using the Processing graphics library and environment. We'll cover how to code 2D and 3D interactive graphics and how to use libraries to extend the base software into other domains. This workshop covers the basics of Processing and assumes the participant understands programming fundamentals from variables to object-oriented techniques.

Daniel Sauter + Jesus Duran: Mobile Devices as Universal Sensors
This workshop focuses on using the Ketai library for processing, allowing to register the native sensors supported by the Android platform. The workshop covers data capture, processing and export via Ketai Motion, and introduces image capture via Ketai Vision. Bring or share your Android device to take full advantage of your mobile phone as universal sensor.

Jer Thorp: Processing.Android for Beginners
One of the key selling points for Processing for Android is ease-of-use. In this workshop, we’ll learn how to quickly produce applications for Android devices. We’ll walk through the basics of setting up Processing to develop for Android, and will create our own interactive sketches to run on devices. BYOA (Bring your own Android).

Andres Colubri: Fast 3D graphics in Processing for Android
The goal of this workshop is to introduce the new 3D renderer of Processing for Android, A3D. This renderer provides all the basic functionality required for three-dimensional graphics (camera, lights, texturing, etc.), following the API found in earlier versions of Processing. A3D also offers many advanced drawing capabilities on Android devices supporting OpenGL ES 1.1, such as offscreen rendering, Vertex Buffer Objects (VBOs), and 3D text. Level: intermediate to advanced. BYOA is highly recomended.

Julio Obelleiro + Jorge Cano + Shawn Roske:
Introducing Cing: Simplifying Advanced Capabilities for Creative Coders
This workshop will introduce the first steps to creating Cing applications. Cing is an open source library for creative programming which bridges the elegant and intuitive syntax of Processing with the power and flexibility of C++. The workshop will showcase how Cing facilitates the use of advanced capabilities through cutting-edge libraries such as: 3D & 2D graphics, Physics Simulation, Computer Vision, Advanced Interactivity, 3D worlds & animations, MIDI and 3D Sound, among others

Panel, moderated by Susan M. Fullman, and Daniel Sauter:
The panel will investigate whether a public university, such as UIC, with a mission that encompasses teaching, research, service and economic development should capitalize on open source platforms as a means to increase cooperation and collaboration with its surrounding community.


BIOs:

Casey Reas is a professor in the Department of Design Media Arts at UCLA and a graduate of the MIT Media Laboratory. Reas’ software has been featured in numerous solo and group exhibitions at museums and galleries in the United States, Europe, and Asia. With Ben Fry, he co-founded Processing in 2001. He is the author of Process Compendium 2004-2010 and co-author of Form+Code in Design, Art, and Architecture(Princeton Architectural Press), Processing: A Programming Handbook for Visual Designers and Artists (MIT Press) and Getting Started with Processing (O’Reilly).

With Casey Reas, Ben Fry started the Processing project in 2001, which seeks to ruin the careers of talented designers by tempting them away from their usual tools and into the world of programming and computation. Similarly, the project is designed to turn engineers and computer scientists to less gainful employment as artists and designers. Ben is principal of Fathom, a design firm based in Boston that focuses on understanding complex data through information graphics and interactive tools, delivered via the web, software-based installation works, mobile devices, or in print.

Malcolm McCullough studies tacit knowledge in media environments. His booksAbstracting Craft (1996) and Digital Ground (2004) both became standards on human-centered design practices. McCullough teaches architecture and information design at the University of Michigan, and has previously served on the faculty at Harvard and Carnegie Mellon. Thirty years ago he was a pioneer in digital media at Autodesk. In the last decade he has given invited talks in a dozen countries. Currently he is writing a book about ambient information.
Daniel Sauter is an artist who creates interactive installations and site-specific interventions dealing with the cultural and social implications of emergent technologies. His work spans a variety of disciplines, Electronic art, Performance art, Robotic art, Sound art, Interactive Sculpture, and Software art. While technology plays an important role in his work, it is not foregrounded. He uses technology as artistic material, embedded in larger social and cultural contexts. Sauter is currently an Assistant Professor of New Media Arts and Program Coordinator at the University of Illinois at Chicago, School of Art and Design.
Sjoukje van der Meulen is an art historian, theorist and critic. She received her Ph.D in modern architectural history and theory from Columbia University (Fall 2009) after the defense of her dissertation "The Problem of Media in Contemporary Art Theory (1960-1990)." Van der Meulen is currently a Visiting Assisting Professor of Modern Art History and Theory in the Department of Art History at UIC.
Jer Thorp is an artist and educator from Vancouver, Canada. A former geneticist, his digital art practice explores the many-folded boundaries between science and art. Recently, his work has been featured by The New York Times, The Guardian, BusinessWeek and the CBC. Jer is a contributing editor for Wired UK, and a frequent lecturer at the conferences and universities around the world. He is currently Data Artist in Residence at the New York Times.
Andres Colubri is a programmer, researcher, and artist. His interests range from algorithmic modeling of complex systems to creative use of computer code for subjective expression and experimentation. He originally studied mathematics in Argentina, then did research in the area of computational biology at the University of Chicago, and recently obtained an MFA degree in Design|Media Arts from the University of California, Los Angeles. He is involved in several open source projects focused in the use of real-time graphics and video, among them the ongoing OpenGL integration in Processing. Currently a professor at Jeju National University in South Korea, and visiting lecturer at the Universidad Nacional de Colombia.
Jesus Duran is an artist and technologist currently pursuing a Master’s of Fine Art in the New Media Arts program at UIC. His primary interests lie in exploring the impact that technology has on relationships between individuals, media and the sense of self. These themes often manifest themselves as Software Art, Interactive Installations, various media and anonymous releases.
Julio Obelleiro is an artist and engineer focused on the creation of interactive installations and large-scale projections that address the alteration of the viewer’s perception. His interdisciplinary work has been exhibited in festivals and venues such as Ars Electronica (Austria), File (Brazil), 10YearsAfter Festival (Seoul), The White Night (Madrid), Looptopia (Chicago), Urban Art Festival (Bucharest), etc. He has been recipient of the grants Fulbright and Torres Quevedo and has contributed to the publication AI Game Programming Wisdom (Charles River Media). Obelleiro currently teaches in the New Media Arts program at UIC and in the Art and Technology Studies at SAIC. In 2007 he co-founded the open source tool Cing with Jorge Cano.
Jorge Cano is a designer and digital artist who is currently working in human computer interaction and data visualization. In recent years, his body of work has been focused on researching the use of new media, mainly interactive video and audio systems, in order to study new ways of communicating with the viewers. In 2007 he co-founded the open source tool Cing with Julio Obelleiro.
Shawn Roske is an interaction designer and software engineer that recently joined the Cing team. For the past 12 years he has created web experiences, mobile applications and permanent interactive installations for company and clients. His current interests are focused on developing and exploring the capabilities of all the major mobile device platforms.
Susan M. Fullman
As Associate Dean at the University of Illinois College of Engineering Sue Fullman works to introduce Chicago area companies to early stage UIC engineering research and faculty resources. Fullman spent the nine years prior to joining UIC at Motorola creating several profitable mobile consumer solutions and highly successful high-end mobile companion products business. Prior to Motorola Fullman spent twenty years at United Airlines most notable for being first to capitalize on emerging internet technologies by developing and launching electronic booking and ticketing capabilities setting the stage for distribution to consumers through direct on-line channels such asual.com and M&A activities including funding of Orbitz, Internet Travel Network (ITN) and Hotwire.

CONTACT

Organizer:
Daniel Sauter
Assistant Professor, Program Coordinator
New Media Arts
UIC - School of Art and Design (M/C 036)
929 W. Harrison - 106 Jefferson Hall
Chicago, IL 60607-7038
info@processingandroid.org

Co-Organizer:
Susan M. Fullman,
Associate Dean College of Engineering, UIC
Interim Director, UIC Innovation Center


SUPPORTED BY

UIC Innovation Center
UIC School of Art + Design
Google
Fuzzy Math
Download Processing.Android Poster. Request printed copy

You are receiving this email because a friend/colleague recommended you for this event.

Our mailing address is:
UIC Innovation Center
1240 W Harrison St Chicago
Chicago, Illinois 60607

Friday, August 13, 2010

Taylor Hokanson and Chris Reilly @ dorkbot Chicago on Thursday August 26th 2010 @ 7 PM




Taylor Hokanson and Chris Reilly @ dorkbot Chicago on Thursday August 26th 2010 @ 7 PM

This session will detail the explosive growth of CAM (Computer-aided Manufacturing) technology in the DIY community. Specifically, Taylor Hokanson and Chris Reilly will present the process of developing the DIYLILCNC: a set of plans for an inexpensive, open source 3-axis CNC (Computer Numerical Control) mill that can be built by an individual with basic shop skills and tool access for about 700 USD. CNC devices are used to make highly accurate physical versions of digital 3D models, a process that was previously limited to the industry setting. The plans can be downloaded for free at diylilcnc.org.

Falling prices, increased computer literacy, and the availability of Do-It-Yourself CAM projects like DIYLILCNC and Makerbot put rarified, commercial-grade design tools and vocabulary in the hands of the average consumer. In fact, the accessibility of CNC expands the label "consumer" itself by providing an individual with a way to both produce and consume the objects that precisely meet their needs. This situation threatens the traditional model of industrial production that provides inexpensive, high-volume, lowest common denominator objects to a historically disenfranchised consumer class. Audio tape, the VCR, and Napster all caused a similar panic when they first arrived, in that they interrupted economic structures that enriched big business. In addition to describing the process of creating the DIYLILCNC itself, we'll discus these new challenges that accessible CAD/CAM tools pose to amateur and professional makers alike.

Taylor Hokanson is an Assistant Professor of Art at Oakland University in Detroit.  His art practice uses technology as material to address technology as concept.  The presence of altered or hacked electronics, such that their operation is impeded, is a common theme in his work (see the Sledgehammer-operated Keyboard, for example).  Hokanson also works in conjunction with The School of the Art Institute of Chicago, where he performs research into computer-aided fabrication and education.
www.taylorhokanson.com

Chris Reilly is a Chicago-based artist, writer and teacher. He received his BFA with a focus on New Media from the School of the Art Institute of Chicago in 2006. Chris is currently employed as manager of SAIC’s Advanced Outptut Center, and a part-time faculty member teaching between SAIC’s Design and Film/Video/New Media departments. Since 2003, Chris has shown work in several solo and group art exhibitions in the US and Europe; he works with modded video games, virtual/augmented reality, scripting/programming and kinetic sculpture.
http://www.chris-reilly.org
http://www.rainbowlazer.com

DATE:

THURSDAY AUGUST 26th 2010

TIME:

7 PM

LOCATION:

Enemy Sound
1550 N. Milwaukee Ave 3rd Fl.
Chicago, IL 60622
http://www.enemysound.com

COST:

FREE!

WTF:

What is a "dorkbot"?! The idea of the international dorkbot network is "people doing strange things with electricity" and meeting in informal, friendly environments to discuss their projects. These projects could include hardware hacks, New Media Art projects, creative code, circuit bent musical instruments or wild DIY garage science!

Friday, July 23, 2010

Jodie Mack @ dorkbot Chicago on Thursday July 29th 2010 @ 7pm!



Jodie Mack @ dorkbot Chicago on Thursday July 29th 2010 @ 7pm!

Jodie Mack presents a DIY zoetrope workshop in which we will make zoetropes (both slit and strobe) with record players, motors, etc; a thaumatrope workshop where we will make the actual discs (using drills to make them spin instead of string); and then a digital thaumatrope excercise where we take two unrelated images and explore alternating them in rapid sequences until the viewer sees a combined image!

PLEASE BRING: old cds and dvds, things that have turning motors (record players, fans, drills, blenders, other automata) and strobe lights if you have them! Jodie will be bringing buckets, discs, one record player, one drill, and two motors (that may need rewiring)

Jodie Mack is a Chicago-based artist working in various forms of cut-out and stop-motion animation. She works with young filmmakers and spends her free time making pop-up cards and coordinating screenings and film festivals.

DATE:

THURS JULY 29 2010

TIME:

7 PM

LOCATION:

Enemy Sound
1550 N. Milwaukee Ave 3rd Fl.
Chicago, IL 60622
http://www.enemysound.com

COST:

FREE!

WTF:

What is a "dorkbot"?! The idea of the international dorkbot network is "people doing strange things with electricity" and meeting in informal, friendly environments to discuss their projects. These projects could include hardware hacks, New Media Art projects, creative code, circuit bent musical instruments or wild DIY garage science!

Friday, June 18, 2010

Frank Wang Yefeng @ dorkbot Chicago on Thursday June 24th 2010 @ 7pm!



Frank Wang Yefeng @ dorkbot Chicago on Thursday June 24th 2010 @ 7pm!

Frank Wang Yefeng will discuss developing digital graphics software and digital animation techniques at this dorkbot Chicago meeting. Yefeng will explain how he has developed methods for generating duplicated images and extreme slow-motion animation in the production of his most recent project entitled "A Figure." A Figure is exhibited as large scale a video installation, most recently in the exhibition Power of Copying at Xuzhou Museum of Art (China) and Effervescent Condition at Gallery X (Chicago).

DATE:

THURS JUNE 24 2010

TIME:

7 PM

LOCATION:

Enemy Sound
1550 N. Milwaukee Ave 3rd Fl.
Chicago, IL 60622
http://www.enemysound.com

COST:

FREE

WTF:

What is a "dorkbot"?! The idea of the international dorkbot network is "people doing strange things with electricity" and meeting in informal, friendly environments to discuss their projects. These projects could include hardware hacks, New Media Art projects, creative code, circuit bent musical instruments or wild DIY garage science!

Tuesday, May 25, 2010

No chicago dorkbot this Thurs, but check out an awesome show at Enemy!

Howdy!

As we mentioned last month, due to a couple different scheduling
issues there will be no chicago dorkbot this Thursday May 27th. We'll
resume on June 24th with a presentation by Frank Yefeng Wang.

This Thursday evening there is a show at Enemy (our friendly chicago
dorkbot hosts) featuring electronic improv group Koboku Senju playing
sets with local musicians. Koboku Senju is a 5-piece experimental
improv group whose roster includes no-input mixer druid Toshimaru
Nakamura and noise-blues guitarist Tetuzi Akiyama. Check it out!

Also, we're making good progress on our kickstarter drive to buy a
dedicated dorkbot projector
- we've got only 9 days and $155 to go --
thanks for all your support & spreading the word!

rock
jake+jon

Thursday, April 22, 2010

Brian Labycz @ dorkbot Chicago on Thursday April 29th 2010 @ 7pm!



Brian Labycz @ dorkbot Chicago on Thursday April 29th 2010 @ 7pm!
free improvisational electronics: foundational concerns and confrontations

This presentation is an overview of electronics as instrument within an
improvisational context.

Topics to be covered:

  • anatomy of sound

  • electronics as instrument

  • the generator

  • interface

  • performance/aesthetic concerns



brian labycz is an improviser hailing from chicago primarily performing with electronics. he draws from a range of sources utilizing a modular synthesizer, acoustic instruments, digital manipulations, field recordings, and self-made devices to produce and explore various expressive forms. with a primary focus on improvisation his aim is to produce dynamic gestures with electronics in a live setting. the goal is to transcend gadgetry to arrive at a fully realized performance instrument. working as a soloist and in various group settings he has performed and released work in the us and japan. he has also organized events in chicago and abroad and is actively hosting the myopic improvised music series.

DATE:

THURS APR 29 2010

TIME:

7 PM

LOCATION:

Enemy Sound
1550 N. Milwaukee Ave 3rd Fl.
Chicago, IL 60622
http://www.enemysound.com

COST:

FREE

WTF:

What is a "dorkbot"?! The idea of the international dorkbot network is "people doing strange things with electricity" and meeting in informal, friendly environments to discuss their projects. These projects could include hardware hacks, New Media Art projects, creative code, circuit bent musical instruments or wild DIY garage science!

Wednesday, March 17, 2010

Brett Ian Balogh @ dorkbot Chicago on Thursday March 25th 2010 @ 7PM!



Brett Ian Balogh @ dorkbot Chicago on Thursday March 25th 2010 @ 7PM!

In this era of unprecedented media conglomeration, it has become important for the public to take media into their own hands. This dorkbot presentation takes a do-it-yourself approach to broadcast media where participants will learn to construct their own low-power FM radio transmitters. Participants will also learn about the issues of legality surrounding micro-power broadcasting as well as artistic/activist uses of the medium.

Brett Ian Balogh is an artist and an instructor at both the School of the Art Institute of Chicago and the Illinois Institute of Technology, teaching courses in DIY broadcasting, digital fabrication and acoustics.

NOTE: This is a hands-on workshop in which we'll be building low-power FM transmitters. Brett has ordered the required parts for 15 transmitters, which will be available for $15. If you'd like to order/bring your own parts, or build more than one transmitter, Brett has compiled a Jameco order you can use, available here: http://usrbin.info/jameco_radio_parts.pdf

Also PLEASE BRING SOLDERING IRONS and 9-VOLT BATTERIES!

DATE:

THURS MAR 25 2010

TIME:

7 PM

LOCATION:

Enemy Sound
1550 N. Milwaukee Ave 3rd Fl.
Chicago, IL 60622
http://www.enemysound.com

COST:

FREE

WTF:

What is a "dorkbot"?! The idea of the international dorkbot network is "people doing strange things with electricity" and meeting in informal, friendly environments to discuss their projects. These projects could include hardware hacks, New Media Art projects, creative code, circuit bent musical instruments or wild DIY garage science!

Friday, February 19, 2010

Mitchell F Chan @ dorkbot Chicago on THURS FEB 25 2010 @ 7 PM!



Mitchell F Chan @ dorkbot Chicago on THURS FEB 25 2010 @ 7 PM!

Mitchell F Chan is a Canadian artist currently based in Chicago, and co-founder of art collective Studio F-Minus. The project he will be presenting, A Dream of Pastures, is an interactive projection machine created from a clever assembly of 6 streetlamp bulbs, an old exercise bike, and a dozen wooden cut-outs. The project debuted in 2008 to a one-night audience of over sixty thousand engaged viewers and participants, and in April will feature in the exhibition Helios: Eadweard Muybridge in a Time of Change, organized by the Corcoran Gallery in Washinton DC and later travelling to the SFMoMA and Tate Britain. At Dorkbot Chicago, Chan will walk through the history of the project to discuss principles of light projection and shadow-casting, project durability for high-volume interactive exhibits, and finding funding and art-world audiences for DIY experimental media.

DATE:

THURS FEB 25 2010

TIME:

7 PM

LOCATION:

Enemy Sound
1550 N. Milwaukee Ave 3rd Fl.
Chicago, IL 60622
http://www.enemysound.com

COST:

FREE

WTF:

What is a "dorkbot"?! The idea of the international dorkbot network is "people doing strange things with electricity" and meeting in informal, friendly environments to discuss their projects. These projects could include hardware hacks, New Media Art projects, creative code, circuit bent musical instruments or wild DIY garage science!

Monday, February 1, 2010

video from Thomas Bey William Bailey's dorkbot Chicago presentation

Thomas Bey William Bailey @ dorkbot Chicago 2010.01.28 from joncates on Vimeo.



above is video from Thomas Bey William Bailey's dorkbot Chicago presentation on 2010.01.28. thnx to all who came out, stayed after listening to Bailey's selections on the turntable/laptop set + thnx again to Bailey for the talk! - jonCates

Thursday, January 14, 2010

Thomas Bey William Bailey - Radical Electronic Music at Dorkbot Chicago on Thursday January 28th, 2010



Thomas Bey William Bailey presents Radical Electronic Music

What does “electronic music” mean in a world where nearly all recorded sound reaches us electronically? And what makes it a “radical” form in an age where nearly every minor deviation from the status quo is hailed as a “revolution” in affairs? What are the unique cultural strategies and social dynamics of ‘radical electronic music’ in the post-Techno era? Author and recording artists Thomas Bey William Bailey hopes to answer all these questions and more at his exclusive Dorkbot experience, discussing subjects including (but not limited to): the ongoing file-sharing debate, open-source music software, subversive uses of sampling technology, ‘microsound’ aesthetics, the real meaning of ‘extreme’ music, the debate over 'local scenes' vs. dissipated global communities linked through the internet, the new trend towards synesthesia (or sight-sound synthesis) in sound art, the shift in electronic music instruments from attempting to "emulate the real world" to creating one that is audibly alien...


Thomas Bey William Bailey is a multi-disciplinary artist and cultural researcher, whose work has manifested itself as books, articles, music releases, sound installations, experimental radio shows, and completely undocumented or personal creative actions / interventions. He has lived and worked in Japan, Central Europe,and the U.S., struggling to overcome the psychic fatigue which is unique to our 21st century congestion culture. His work critiques and frames this culture by avoiding the obvious, easily perceptible middle ground and instead focusing on 'micro' and 'macro' aspects of lived experience in an information-saturated epoch. To this end, Bailey's work tends towards either 'atomizing' life (e.g. making recordings of asthmatic breath and incomprehensible sleep-talking, strobing videos limited to only a couple visual elements) or illuminating its hyper-complexity with intense noise, etc. It is a celebration of 'life before death' and a valuation of intimate exploratory nature above mass technological progress. Many of these ideas are further fleshed out in Bailey's first book-length survey of his influences and allies, "Micro Bionic", published 2009 on Creation Books.

DATE:

Thursday January 28th 2010

TIME:

7 PM

LOCATION:

Enemy Sound
1550 N. Milwaukee Ave 3rd Fl.
Chicago, IL 60622
http://www.enemysound.com

COST:

FREE

WTF:

What is a "dorkbot"?! The idea of the international dorkbot network is "people doing strange things with electricity" and meeting in informal, friendly environments to discuss their projects. These projects could include hardware hacks, New Media Art projects, creative code, circuit bent musical instruments or wild DIY garage science!